Researchers at the Indiana University School of Medicine conducted a survey of 44 males and discovered that after 30 minutes of playing violent video games, subjects showed “increased activity within the amygdala (part of the brain involved in emotional arousal).” When the same group played non-violent video games, the opposite effects were seen.Doctors concluded that more research would need to be done to prove that playing violent video games increases violent behavior.
It goes without saying that the image of a woman is degradation owing to this phenomenon.
It is really hard to imagine a man respecting a woman and feeling a thrill of joy just being next to her after having spent years watching how women have sexual encounters with several men, animals and other morally defective manifestations.
Boys acquire the ability to react and recognize violence against women owing to the education and knowledge they get they and it is a strong presupposition to not being aggressive.
Nevertheless school is just one of the factors influencing boys and the other one is family.
Some even say violent games make people commit violent acts.
These games do influence human behavior, which isn’t always positive, but this does not mean that they should be banned.Years ago video games were innocent - “Pong” in the 1970s and, in the 1980s, “Pac-Man.” In the 1990s “Mortal Kombat” - a violent game - became popular. The evolution of video games from innocent to violent reflects our society’s evolution. Whether I am virtually mowing down people with a semi-automatic, or hacking them into tiny little bits with a ninja sword, I enjoy it.After playing, I might talk about how cool it was when my character jumped over two guys and sliced them in half, but I - unlike the Columbine killers - will not carry that into real life. Harris had a website with his own version of “Doom,” which an investigator said the boys were playing in “God” mode.Both Eric Harris and Dylan Kiebold, who murdered 13 people at Columbine High School in 1999, played “Doom,” a game used by the U. Obviously, the video game itself didn’t cause Eric and Dylan to murder; rather, they had problems to begin with.In many video games the characters are nimble and can perform unreal stunts that most people only dream of doing.Solitude and Violence Essay: Desert Solitaire vs River Runs Through It Edward Abbey also experiences the violence that the nature may sometimes reveal but takes this violence as to something given which deserves respect as a higher power.It may also be interpreted as a defense reaction to the spreading of civilization or in other words violence of nature as a result of violence of people over it as over something they do not understand anymore and cannot control by any means.Preventing violence against women essay One of the major characteristics of such a personality is the ability to solve all the conflicts without any aggression and especially without violence.As children learn everything connected with aggression and violence and how to deal with it they become armed and do not get lost in situations that require active actions in order to recognize or respond to any type of violence against women be it a physical, verbal, sexual, or emotional type of abuse.Thus, this study provided no conclusive evidence that video games cause aggressive behavior.People often try to excuse their actions and find a scapegoat.